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Using !Send with the benefits of Send

TokioConf
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For most people, writing asynchronous Rust is synonymous with writing Send-compatible Rust. Non-Send code can also be regularly mistaken for async-incompatible code. In this talk, we'll use the example of an interactive Rust TUI program to examine what it looks like when you mix the two. We'll discuss what tools and solutions exist to tackle this, what their tradeoffs are, and when you might just not want to bother. Video Production by Confreaks Follow Confreaks 👇 https://confreaks.com https:/

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