Beyond println!: Mastering Rust Debugging
SoftwareMillThis talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
Debugging Rust code can feel like navigating uncharted waters — especially when the tools were originally built for C and C++. In this talk, we’ll explore the key components of the Rust debugging experience across platforms, from compiler-generated debug info (DWARF/PDB) to console-based and GUI-based debuggers like GDB, LLDB, VSCode/CodeLLDB, WinDBG, and RustRover. We’ll break down what goes into debug info, what gets lost in translation, and how that affects your ability to introspect values a
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This talk explains how Rust debugging actually works: how compiler-generated debuginfo (DWARF/PDB) maps binaries back to source, and how LLDB/GDB interpret that data in practice.
Many people think Rust is hard to learn, but that's not entirely true! The real challenge isn't the language itself, but getting used to new ideas like ownership and the borrow checker. At first, it might seem tough, but once you get the hang of its main concepts, everything becomes much easier. These features actually help you write safer and more efficient code right from the beginning, making Rust a powerful tool for developers. Let’s talk about it.
Every line of code you write runs somewhere. Often in a large data centre quietly consuming power on our behalf. As the digital world expands so does its energy footprint. Whilst data centres are working hard to minimise their impact, the way we build software can make a difference. Rust offers us a way to write code that is fast, efficient and safe; and greener by design. In this keynote, we will explore an example where performance, sustainability and collaboration come together in microBioRust, an open-source toolkit for microbial genomics built in Rust. This is where coding meets the code of life. This is also a story about code that respects both performance and planet, and how the language and community are shaping a smarter, more sustainable future for us all.
We announced Crux at last year’s RustNation. The goal from the very start was making apps easier and way faster to test, to put an end to CI builds that run for hours and then fail. We will look at how the architecture of Crux fixes that problem, how it compares with other architectures, and the key ideas you can apply to your own projects. Come build a basic app with me from the inside out, driven by end to end tests that run in milliseconds.