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A Journey to Fullstack Mobile Game Development in Rust

Oxidize Conference
Oxidize 21:23 1212 views

Mobile game development was dominated by Unity and inherently C# for more than a decade. The future lies with open-source technology and significant improvements in developer experience, productivity, and performance. This talk shows how #Rust is ready for it today! This talk will take you on a journey through time, of adopting #Rust more and more in mobile games over the last five years. Starting with shy shared #libraries wrapped up behind #c interfaces used in a Go-backend and a C# frontend,

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Other talks by Lisa Passing

alt.ctrl games w/ Rust

EuroRust
25:24 891 views

What if I told you there is a magical place where you can play videogames not just with a mouse+keyboard or gamepad but with, well, anything? Welcome to the alt.ctrl scene where anything can be used to control a videogame! And what if I told you there is a magical programming language that supports you and your alt.ctrl game from hardware to GUI? Well, you're at a Rust conference so maybe you've guessed it. In this talk we'll take a look at the many shapes of alt.ctrl games and how Rust is the perfect fit for creating them. 🦀 *About Lisa Passing* 🦀 Lisa (https://lislis.de/) is a Berlin-based creative technologist, artist, and researcher. Her main obsessions are playful interactions with computers and creative uses of civic tech and data.

Other talks by Stephan Dilly