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World in Vectors - Map rendering using WebGPU and WASM
EuroRust
Digital maps are ubiquitous tools in our everyday life. In the early 90s the idea of browsing the whole world and visiting any place was breathtaking. The first solution to this problem is called “TerraVision” and was groundbreaking. Today the idea of exploring your surroundings using digital maps has become normal. What is the talk about? But how do these maps work? In this talk I want to provide an overview of the foundations of digital mapping solutions. Differences between maps which use ve
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